The Quarry
After eons spent in hibernation, an abominable rock golem is awakened by a pair of weary travellers who dare to step into his domain.
Set within an abandoned limestone quarry in a fantastical medieval England, this shot is a proof of concept for a larger story which explores themes of friendship, bravery and honour.
Short pieces like this allow us to test new software and refine our production pipeline to be more efficient.
Concept Art
A well-planned project starts with pre-production of which concept art plays a key part. It allows the team to have a reference point whilst developing and building assets. It is really useful as a unifying vision and helps keep things on track in terms of art direction.
Animation
After the models have been sculpted and rigged, the scene comes alive as keyframing begins. It’s prudent, however, to do it in stages and progressively increase the level of detail once the timing is locked.
Look Development & FX
The final visual aesthetic takes shape. Look development is worked on throughout the project, with refinements being added at every stage. These include textures, shaders, lighting, procedural simulations and compositing.
As part of exploration, we often throw in a wildcard idea. What if the scene took place at night with a raging storm cloud in the background illuminating our mystical villain from behind?
Music & Sound Design
Sometimes overlooked and often underappreciated, audio can be credited as 50% of the narrative experience. Sound design allows us to make the world believable and feel the weight of the character, whilst custom music sets the emotional tone and elevates the tension.
This piece, albeit short, is a great example of the type of work we do here at Nomographic. Our full-service offering and complete production pipeline allows us to have control over every step of the process when creating high-end 3D animation.